![]() Remember to change your car number, although it is not essential. To do this you will need to make a copy of your emulator’s directory into another (including the ROM), and then alter the m2network.ini file for each.Įnsure that one emulator has set the game’s LINK ID to MASTER and the other to SLAVE. Please note that some games do not specify the master cabinet as master, but are classed as Car 1.Īlthough it is impossible to actively play a 2 (or more) player game on one PC, you can emulate a multiplayer setup. ![]() Exit the test mode and let the game start. When you load the game, press F2 to enter the test mode, navigate to the game system settings by pressing F1, F2 again to enter, and then set your LINK ID to MASTER. Then paste the following text into the file. Games supported: Daytona USA (all but ’93 edition), Sega Rally Championship, ManxTT Superbike.įirstly, you will need to create a new file in your emulator’s directory (where the emulator.ini file is situated) called m2network.ini. Keep in mind, depending on the game you wish to link range from 2 – 8 player support. This emulates a Token Ring topology where the first machine sends data to the 2nd, the 2nd sends data to the 3rd and so forth, and then the final machine sends its data back to the first machine. NextPort - The port the emulator will send the data packets to (next machine’s RxPort). ![]() NextIP - The IP address of the machine the emulator will send data packets to. RxPort - The port the emulator will listen and receive data packets through (last machine’s NextPort). There will be 3 entries in this file and are explained below: The emulator continues this process by using a newly created m2network.ini file (by you) that stores the network configuration. ![]() "Model 2 arcade machines connect and communicate in a Token Ring network. Fortunately I saved it in case I ever needed to use it again: ![]()
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